FIREBRAND'S STRATEGY GUIDE

I. Introduction to Middle Earth Play By MailWhat is Middle Earth Play By Mail
How the underlying game mechanics function
Winning the Game
Game Systems Inc.
Sources for more information
II. Opening MovesPreparing the Map
Establishing Goals
Characters
Economics
Coordinating Strategy
III. Mid GameEstablishing Goals
Characters
Economics
Consolidating the Nation
Attacking the Enemy
IV. Finishing MovesCurse Companys
Uncovering Secrets
Dunking the Ring
Victory Conditions and Points
V. EconomicsUnderstanding the Turn Sheet
The Market Place
Tax Rates
Population Center Production
Expenses
Placing and Upgrading Population Centers
VI. CharactersAgent
Commander
Emissary
Mage
Multiclass
Personal Combat
Curses
Assassination
Double Agents
Bribery
A Note on Names
VII. Armies and NaviesHiring
Recruiting
Arms and Armor
Warships
Transports
Training
Feeding
Moving
Defending
Attacking
Blocking
Combat Resolution
VIII. ArtifactsResearching
Locating
Using
Secondary Powers
IX. EncountersChoosing a reaction
Dragons
NPCs
Sites
X. RiddlesAnalyzing Riddles
Sources for Riddles
Answering the Riddle
XI. MagicCombat
Healing
Lost Lists
Conjuring
Lore Spells
XII. MovementCharacter
Company
Army
Navy
Magic
NPCs
XIII. Preparing the TurnsheetFilling In Orders
Reviewing the Turnsheet
Submitting the Turn
Special Service
What GSI will and will NOT correct
XIV. DiplomacyTeamwork
Locating Allies and Enemies
Dealing with Neutrals
Dealing with the Enemy
XV. The One RingWhat is the One Ring
How to find the One Ring
Consequences of owning the One Ring
How to get rid of the One Ring

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